SPACEVR RAISES $1.25 MILLION
San Francisco-based SpaceVR is set to become the world’s first platform for creating , cinematic, virtual space tourism that was live using miniature satellites equipped with advanced VR cameras. The firm has just declared that they have raised a considerable sum of seed financing led by a $1 million investment from Shanda Group as well as another $250,000 from Skywood Capital. The investments will be used to hasten the ongoing development and launching of SpaceVR’s Overview 1, what they are saying will function as the world’s very first virtual reality camera satellite.
SpaceVR, founded in early 2015, is based in the centre of San Francisco’s appearing nano-satellite industry. The startup is looking to benefit from the latest in satellite technology that is miniaturized to create breath-taking and immersive space travel experiences that can be seen on all existing virtual reality apparatus. SpaceVR’s state of the art satellites will give users unbelievable panoramic views of Earth from space and enable them to experience the really first 360-degree video content from Low Earth Orbit. SpaceVR Creator and CEO Ryan Holmes will be introducing Overview 1 during his keynote notes titled “VR Space Exploration” at the 2016 Silicon Valley Virtual Reality Expo, in San Jose.
Their Overview 1 satellite and SpaceVR gives you the ability to experience space in 360 virtual reality.
SpaceVR and their Overview 1 satellite gives you the ability to experience space.
At the origin of every significant problem – climate change, schooling systems that are poor, war, poverty – there is an error in view that these things do we are affected by ’t, that these matters are different. We assembled Overview 1 to alter this. Opening up space tourism for everyone will supply a new viewpoint in how information is processed by us and how we see our world. Astronauts that have had the chance to to encounter Earth and outer space beyond its borders share this view and it's inspired a better method to be championed by them. We believe that this is the highest precedence for humankind right now,” clarified Holmes.
The Overview 1 microsatellite.
The Overview 1 microsatellite.
The VR satellites will offer you an unprecedented view of space, and the planet Earth that has only been available to a handful of fortunate astronauts to users. Currently the strategy is really to launch a fleet of Earthbound Overview 1 satellites, though send their cameras through the solar system and the firm hopes to expand much beyond our planet.
After the successful financing in their Kickstarter effort and now this first round of investments, SpaceVR is on course to have their first demonstration Overview 1 satellite launched and functional right as early 2017. While the satellite and the necessary ground communication systems continue to be developed, the firm will even be focusing on content delivery and distribution channels for their 3D orbital encounters. Locating the right outlet is an important measure although I ca’t envision the firm could have much trouble finding interest.
You're able to see the SpaceVR Kickstarter video here:
While the first plan for SpaceVR and the Overview1 was to develop a camera to capture the experience aboard the International Space Station, they shifted directions and decided to develop their little sovereign satellites instead. SpaceVR wo’t be determined by the astronauts, who've limited time available, on the ISS for capturing new footage by having satellites which they command, but rather they are able to just do it themselves. SpaceVR is focusing on the development of Overview 1 with NanoRacks, a company that specializes in helping new businesses develop and launch space technology capable of being deployed from your ISS. You can learn more about SpaceVR, and enroll to preorder a year’s worth of VR content (for just 35 dollars!) on their site. Discuss further in the SpaceVR newsgroup over at 3DPB.com.
If you want to go to space, you need a Donald Trump-sized bundle or the kind of patience only the Dalai Lama can relate to. A brand new company called SpaceVR needs to change all that, and if it is successful you will merely want a VR headset and $10 to orbit the Earth.
The business started a Kickstarter to make this occur. The strategy would be to send a tiny 12-camera rig that fires at three-dimensional, 360-degree video to the International Space Station aboard a resupply mission in December. New virtual reality footage will be available every week, but will only be reachable with a subscription. As Isaac DeSouza, SpaceVR's cofounder and CTO puts it, "it's like Netflix, except you get to head to space." "IT's LIKE NETFLIX, EXCEPT YOU REALLY GET TO HEAD TO SPACE."
(In the space business, airplanes which make parabolic flights are fondly known as "vomit comets."
You can get a year-long subscription to SpaceVR up front by giving $250, which likewise allows you early access to the content. Other gift compensations include things of the camera, a Google Cardboard headset like 3D models and files, and there are even amounts where you are able to sponsor whole school's worth of accessibility or a classroom to SpaceVR.
The camera — named "Overview One" after the famed "overview effect" — will record as much as two hours of footage at a time. After SpaceVR gets a few recording sessions out of the way, they will have the astronauts move the camera to different locations around the ISS.
Eventually the aim is to dwell stream the virtual reality experience, but the difficulty right now is bandwidth — specifically, the connection to the Earth of the ISS. The space station can send data at 300 megabits per second to Earth, but companies with equipment on board only have use of half of that. But DeSouza says they will be requesting more. SpaceVR would want access to do high quality live streaming virtual reality from the space station, DeSouza says.
Manner down the road Holmes and DeSouza envision several other possibilities due to their virtual reality experiences, like joining astronauts on spacewalks, or riding in the spacecraft with them as they reenter the Planet's atmosphere. But that will all have to wait until the first footage was sent back and everything looks fine. "We're so dead-focused on 'just get it done' that the whole storytelling aspect is something we're going to have to look at after," Holmes says.
After my conversation with read more Holmes and DeSouza, they showed me some footage they filmed with a prototype camera during SpaceX's recent (failed) launch. I've heard enough about the powerful beauty of rocket launches to know there's no replacement for being there. But virtual reality was undoubtedly the next best thing.
SPACEVR RAISES $1.25 MILLION